Closed map and many implementations


  • Some sounds fx about keys and chests
  • "Complete" walls map (with collisions)
  • Some itens to complete the map (fire, torches, webs)
  • Enemy's behavior
  • Player's HUD (coins, arrows and keys) and fixed on top
  • Camera implementation
  • Can collect from chests
  • Can hit enemy only if you catched arrows from chest
  • Updated chest's HUD


Dry Bones Valley - 12 MB
Feb 20, 2019
Dry Bones Valley - 10 MB
Feb 20, 2019

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